
Journal (Day 9)
Finally a new TH6. This is the most boring TH ever and nothing I really like is here. No barch levels, costly and inefficient camp upgrades, no new barracks to […]
Proving that rushing is the right way to play in Clash
Finally a new TH6. This is the most boring TH ever and nothing I really like is here. No barch levels, costly and inefficient camp upgrades, no new barracks to […]
This guide is now obsolete, please read the new guide: https://clashguideswithdusk.net/2019/08/13/end-of-tutorial-th5-and-th6/ Last updated 4/10/2018 Finally, a good TH to stay for a few days. I personally stayed here for only 5 2 days before my TH turned 6. Lots of good offensive stuff that is unlocked, namely the spell factory, new army camp and new level of barch. I’ll assume players […]
Here’s a topic people rarely go into, because people always assume that maxing is the best way. But how do you explain my TH11 with almost everything maxed, which is less than 2 years old compared to a person who reached the same play I did playing almost 3.5 years, it makes no sense. Its because I rushed with no […]
I’m so terribly sorry because I forgotten to take pictures on Days 6 and 7. But they’ll be mostly the same old stuff anyways. See that I’m only 1 day […]
Being a TH5 again is fun, especially with maxed troops in my CC to own enemies. The 3rd army camp really improve offense by a huge margin not to mention the upgrades to barbs. I’m upgrading barbs to lvl3 right now hoping they make a decent impact. As usual, elixir is too easy to come by while gold is all […]
Its just the 4th day I’m playing and I’m already a TH5. The 3rd army camp is pivotal here, increasing your troop capacity from 80 to 135! That’s insane. That’s […]
Not sure how you found this guide, but this is now obsolete. Use my new guide below: https://clashguideswithdusk.net/2019/08/12/early-tutorial-th1-4-guide/ Last edited: 29/9/2018 Even numbered THs are boring, because they mostly don’t contain much offensive upgrades. Here, the only notable things are the 3rd barracks and an upgrade to CC. Just skip this TH altogether. First priority upgrades: Barracks lvl1,2. This will […]
The 3rd day of my journey! Walls are maxed no problem, in fact almost everything is maxed with 20 hours to go until I reach TH5 Mass barbs still the […]
Journal entries would be set on the end of a day. So day 2 means “the end of day 2”. Its been barely 12 hours since I reached TH4 and […]
Not sure how you found this guide, but this is now obsolete. Use my new guide below: https://clashguideswithdusk.net/2019/08/12/early-tutorial-th1-4-guide/ Last edited: 29/9/2018 TH3 is the “TH of storages”. Basically, you have […]
I’ll post up (hopefully) everyday about the decisions and choices I make for my alt account, in hopes of showing people how to rush properly, and to dispel the myth […]
People often think wrongly about how is rushing and how it affects gameplay. Arguments against rushing is usually weak, based on old information and based on subjective feelings. In reality, rushing has very clear cut and obvious advantages. Here’s some misconceptions about rushers: 1) Your weak defenses are going to get smashed Truth: No matter how maxed you are in […]
Hi guys, before I begin my guide section, I’d want to show you all my base and how I achieved it. I’m a player who played CoC for less than 2 years now and below is my base: Many players have played for more than 3 years to achieve what I did in 2 years. How is that so? Because […]
Its SinOfDusk here, ready to start up my own blog about clash and rushing in general. I’ll talk about strategies and my own experiences about things. If this starts becoming successful, I might even start my own YouTube channel