Upgraded 3 lvl11 walls and 1 lvl10 wall today.
Started an upgrade for my new gold mine, trying to get it up to par with the rest. Nothing much else to note, loot is fine for TH10. Average boost hour brings me 3.2mil/2.5mil/25k so that’s quite ok
Still doing well, interesting to see players with weaker heroes and troops getting lower amount of loot than the player with 31/31/13 royals. Well, the player with high heroes greatly underestimated my base and had all the troops circling. Heroes were not deployed, presumably to conserve their health, but dropped in the end towards the core which failed miserably
Moral: defense level does not really impact defensive performance and hero levels do not represent offensively performance