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Category: General guides

General guides 3

Playing to win, in clash

I’ve been introduced to this book “Playing to Win” by LittleMoon in the forums, and the book completely blew me out of the water. All the valid points the author has made and how I, without even reading the book before, uncannily done many things already written in the book. To be fair, the author quoted a lot of Sun […]

General guides 2

Defense level does not matter

Just going to share my personal experience today. Here’s my defense log: So, due to my strong defenses, a newbie was able to hit me first for 160k/160k without giving me a shield. After that, someone with maxed heroes and all spells came in and wrecked my base for 400k/400k. So in total, I lost 560k over one night. This […]

General guides 3

Determinants of defense

Defense is an intricate thing, and by the developer’s vision, at least 50% of the game. Many players, even 3-4 year long veterans do not understand much about defense and how it works. This is an article to right those misconceptions and teach people how defense really works in Clash of Clans. Note: This article only covers regular MM and […]

General guides 3

Misconceptions of Rushing

People often think wrongly about how is rushing and how it affects gameplay. Arguments against rushing is usually weak, based on old information and based on subjective feelings. In reality, rushing has very clear cut and obvious advantages. Here’s some misconceptions about rushers: 1) Your weak defenses are going to get smashed Truth: No matter how maxed you are in […]