TH5 Guide

This guide is now obsolete, please read the new guide: https://clashguideswithdusk.net/2019/08/13/end-of-tutorial-th5-and-th6/ Last updated 4/10/2018 Finally, a good TH to stay for a few days. I personally stayed here for only 5 2 days before my TH turned 6. Lots of good offensive stuff that is unlocked, namely the spell factory, new army camp and new level…

Journal (day 4)

Its just the 4th day I’m playing and I’m already a TH5. The 3rd army camp is pivotal here, increasing your troop capacity from 80 to 135! That’s insane. That’s why odd numbered TH levels are the best, they’re generally very offensive and gain a good amount of defense too (to counter their own offense);…

TH4 Guide

Not sure how you found this guide, but this is now obsolete. Use my new guide below: https://clashguideswithdusk.net/2019/08/12/early-tutorial-th1-4-guide/ Last edited: 29/9/2018 Even numbered THs are boring, because they mostly don’t contain much offensive upgrades. Here, the only notable things are the 3rd barracks and an upgrade to CC. Just skip this TH altogether. First priority…

TH3 Guide

Not sure how you found this guide, but this is now obsolete. Use my new guide below: https://clashguideswithdusk.net/2019/08/12/early-tutorial-th1-4-guide/ Last edited: 29/9/2018 TH3 is the “TH of storages”. Basically, you have quite a few levels of storages to do and you want to move up to TH4 ASAP too. From lvl2 or lvl3 storages, you want…

Journal of MiniSin

I’ll post up (hopefully) everyday about the decisions and choices I make for my alt account, in hopes of showing people how to rush properly, and to dispel the myth that rushing requires a ton of activity and dedication, and is harder than maxing. In fact, rushing when done properly, is easier eventually to play…