Before you read anything I type, read this:
See what the Supercell Mod wrote, there is no such thing as a “loot bonus” when a lower TH level attacks a higher TH level. If that were the case, we would see TH7s getting 600-800k from rushed TH10s, but we don’t. In fact, we see TH7s settling for 200-300k per raid while TH11s raiding for 300-500k per raid + 3-4k DE; why?
I don’t hate maxers by default, but I hate idiots who spread bad myths about rushing. Ask a few maxers why do they not rush, and usually half of them spews out bad, outdated and thoughtless myths. The main reason people max is because of social acceptance, there is otherwise no other reason why one should max any given TH level except TH11.
I’ve even made a reddit post about it:
The only reason why rushing is not favored in the main game is because people are clueless as to how the game works. Myths like “loot penalty” or “loot bonus” keep getting perpetuated yet they do not exist any more, there is also no such thing as better defense when you max out
I hope to create more posts like these to dispel myths about rushing, but I know many will never penetrate the ignorant skulls of maxers.
The strange thing is that the exact same phenomena (all the benefits of rushing) exists in the builder base, yet due to the competitive nature, the advantages of rushing becomes evident. Unfortunately, the knowledge is being stopped by the sea that separates the main base and the builder base. In both games, there is zero reason to max out.