TH12 Max Levels List – Clash of Clans
Many Clash of Clans players often seek information about the maximum levels their heroes, troops, buildings, spells, and other elements can attain. It’s recommended to have an understanding of these levels so that you can plan ahead and upgrade your base accordingly.
In this article, we will document the maximum levels of various elements at Town Hall 12.
Max Levels for Heroes
At TH12, the Barbarian King and Archer Queen can each be upgraded to a maximum level of 65. The Grand Warden can reach level 40, while the Minion Prince can be upgraded to level 40 as well.
This means you have 15 upgrade levels available for both the Barbarian King and Archer Queen, 20 levels for the Grand Warden (from level 20 to 40), and 10 levels for the Minion Prince (from level 30 to 40).
To unlock these upgrades, your Hero Hall must be at level 6.
| Hero | Max Level | Number of Upgrades |
|---|---|---|
| Archer Queen | 65 | 15 |
| Barbarian King | 65 | 15 |
| Grand Warden | 40 | 20 |
| Minion Prince | 40 | 10 |
Max Levels for Buildings
There are plenty of buildings available at Town Hall 12, and many of these buildings receive new upgrades. Here are the maximum levels for buildings at Town Hall 12:
| Building | Max Level | Number of Upgrades |
|---|---|---|
| Hero Hall | 6 | 1 |
| Army Camp | 10 | 1 |
| Barracks | 14 | 1 |
| Dark Barracks | 9 | 1 |
| Laboratory | 10 | 1 |
| Blacksmith | 5 | 1 |
| Clan Castle | 8 | 1 |
| Workshop | 3 | 3 |
| Cannon | 17 | 2 |
| Archer Tower | 17 | 2 |
| Mortar | 12 | 2 |
| Air Defense | 10 | 1 |
| Wizard Tower | 11 | 1 |
| Hidden Tesla | 11 | 1 |
| Bomb Tower | 7 | 1 |
| X-Bow | 6 | 1 |
| Inferno Tower | 6 | 1 |
| Eagle Artillery | 3 | 1 |
| Gold Storage | 13 | 1 |
| Elixir Storage | 13 | 1 |
| Dark Elixir Storage | 7 | 1 |
| Gold Mine | 15 | 1 |
| Elixir Collector | 15 | 1 |
| Dark Elixir Drill | 9 | 1 |
| Spring Trap | 7 | 1 |
| Air Bomb | 6 | 1 |
| Tornado Trap | 3 | 1 |
| Walls | 13 | 1 |
Only three traps can be upgraded: Spring Trap, the Air Bomb, and Tornado Trap. Additionally, the Archer Tower, Cannon, and Mortar are the defense buildings that receive two upgrades.
The Workshop can be upgraded to level 3 to unlock the first three Siege Machines.
Max Levels for Troops
| Troop | Max Level | Number of Upgrades |
|---|---|---|
| Barbarian | 9 | 1 |
| Archer | 9 | 1 |
| Giant | 9 | 1 |
| Goblin | 8 | 1 |
| Wall Breaker | 8 | 1 |
| Balloon | 8 | 1 |
| Wizard | 9 | 1 |
| Dragon | 7 | 1 |
| PEKKA | 8 | 1 |
| Baby Dragon | 6 | 1 |
| Miner | 6 | 1 |
| Electro Dragon | 3 | 1 |
| Yeti | 2 | 2 |
| Minion | 8 | 1 |
| Hog Rider | 9 | 2 |
| Valkyrie | 7 | 1 |
| Golem | 9 | 2 |
| Witch | 5 | 1 |
| Lava Hound | 5 | 1 |
| Bowler | 4 | 1 |
| Ice Golem | 5 | 2 |
| Headhunter | 2 | 2 |
All elixir troops receive one upgrade, except for the Yeti, which is unlocked at Town Hall 12 and can then be upgraded to level 2. Regarding dark elixir troops, the Hog Rider, Golem, Ice Golem, and Headhunter each receive two upgrades.
Max Levels for Spells
| Spell | Max Level | Number of Upgrades |
|---|---|---|
| Lightning Spell | 9 | 1 |
| Rage Spell | 6 | 1 |
| Freeze Spell | 7 | 1 |
| Invisibility Spell | 3 | 1 |
| Poison Spell | 6 | 1 |
| Skeleton Spell | 6 | 2 |
| Bat Spell | 5 | 1 |
Now, the spells at TH12 receive one upgrade each, with the exception of the Skeleton Spell, which gets two upgrades. In total, you have eight spell upgrades available at Town Hall 12.
Max Levels for Hero Equipment
| Equipment Rarity | Max Level | Number of Upgrades |
|---|---|---|
| Common | 15 | 3 |
| Epic | 18 | 3 |
