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Journal (Day 21)

Missed a few days there because I’ve forgotten to take pictures of my base. But just see the progress there, even gotten my BK already. Archers lvl4 are a huge step up and well worth the rush. I’ve unlocked dragons if you noticed and now catching up my new barracks. The TH7 guide will be up soon, be sure to […]

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Journal (Day 18)

Finally doing spell factory after completing lab and starting archers lvl4 in lab. A TH6 would still be at 150 space right now, but I have 185 as a rushed TH7. That huge offensive boost is much more worth it than staying in TH6, not to mention the 4th barracks and lvl4 barch. Drill approaching max but I haven’t even […]

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Journal (Day 17)

Continuing to chug along. If you notice, I haven’t done my spell factory yet and it isn’t a mistake. Because I think maxing drills, barracks and camps are more important right now; I won’t be using rage spells to raid anyone anyway.

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Advantages of Rushing

Here’s a topic people rarely go into, because people always assume that maxing is the best way. But how do you explain my TH11 with almost everything maxed, which is less than 2 years old compared to a person who reached the same play I did playing almost 3.5 years, it makes no sense. Its because I rushed with no […]

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Journal (day 5)

Being a TH5 again is fun, especially with maxed troops in my CC to own enemies. The 3rd army camp really improve offense by a huge margin not to mention the upgrades to barbs. I’m upgrading barbs to lvl3 right now hoping they make a decent impact. As usual, elixir is too easy to come by while gold is all […]